The Switch already allows button mapping for the joy-cons and the pro controllers, so not having button mapping for the Nintendo 64 control scheme when the button layout doesn't match up with the controller can make playing Nintendo 64 games a struggle for some players.
The likelihood of any of these problems being patched up is currently unknown, but adding in the ability to customize button layouts would go a long way towards enhancing the Nintendo Switch Online experience when playing classic games. Max Mastrogiacomo is a graduate from Adelphi University. Having studied communications, Max has had experience in various types of writing, including journalism.
Max has previously written a piece for TheCollegeFix. At this point it appears to be a bug multiple people, same version common to new versions? This explains the way that the controller is mapped in RetroArch. But if that is not enough. Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information. Register Login. N64 button mapping woes. Reply Reply as topic. This topic has been deleted. Only users with topic management privileges can see it. Sometimes you may need to make smaller moves.
You may set your own key bindings for the emulator core and input plugins, by editing the Mupen64Plus config file. For documentation about the keyboard settings in this configuration file, refer to our Emuwiki site. The Core Parameters page gives the names of the config parameters to set up the Emulator Core key commands, while the Plugin Parameters page tells how to configure the controls for the input plugin.
Jump to: navigation , search.
0コメント